Tag Archives: iphone
Check Your “self” Before You Wriggity Wreck Yourself
I had an annoying day of trying to track down memory leaks and other memory-related iPhone development problems yesterday which turned out to be caused by a really simple and careless absence of the word “self” in one of my initialization methods. Observe. itemId = itemIdentifier; is definitely not the same as self.itemId = itemIdentifier; […]
Posted in Software Development
Also tagged cocoa, objectivec
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The New Year
2009 is here. The weather in Indiana is just as depressing as it usually is this time of year: gray skies, brown trees, too cold to enjoy very many non-snowy outdoor activities, not consistently cold enough to keep some snow around. Spring can’t get here fast enough. Weather aside, though, 2009 is gearing up to […]
Posted in Family, Software Development
Also tagged gamedev, resolutions
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